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Category: Blog

Richard Garfield: “The Design Evolution of Magic: The Gathering”

2012-02-272014-03-17

Reflection on an article by Richard Garfield: “The Design Evolution of Magic: The Gathering”

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Categories: Blog / Games

Greg Costikyan: “Randomness: Blight or Bane?”

2012-02-202014-03-17

Reflection on an article by Greg Costikyan: “Randomness: Blight or Bane?”

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Categories: Blog / Games

Arnold Hendrick: “Hiring Game Designers”

2012-02-162014-03-17

This is the first of a series of reflections and responses to articles on game design. They are recommended for my Game Design course. The first article is by Arnold Hendrick: “Hiring Game Designers”

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Categories: Blog / Games

The Dream Factory

2011-09-082014-03-17

On the south side of Pittsburgh, between the Monongahela River and I-376, stands a fairly unassuming office building. From a distance, one might have a hard time telling it apart from its neighbors. From the outside, there’s nothing to suggest that this is the place we affectionately call “The Dream Factory.” Once you step inside,…

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Categories: Blog

Guess I’m on the right track

2011-08-242014-03-17

In the latest episode of the Brainy Gamer podcast, Michael Abbot interviews Matthew Burns, producer on Halo 3 and Halo Reach. When asked about how to get into the games industry in 2011 (in the last 10 minutes of the episode), Burns mentions that university game design programs are a great way to go these…

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Categories: Blog
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Work

  • ZSH git prompt workaround

    2 years ago
  • Back to School with Discord’s Whiteboard

    3 years ago
  • Discord Activities are on Mobile

    3 years ago
  • Good Enough Golfers update

    4 years ago
  • Leaving Code.org

    6 years ago

Play

  • Altered: Trial By Frost Prerelease

    1 year ago
  • Marginalia 2023-12-31

    2 years ago
  • IFComp 29 is open

    2 years ago
  • Discord Activities are on Mobile

    3 years ago
  • Esther’s: IFDB Awards

    3 years ago
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