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Bradley C. Buchanan

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Category: Programmer

Business Battle

2011-10-172014-03-17

October 2011 A corporate throwdown for up to 70 people. “It’s not personal – it’s business!” My role: Programmer The audience plays by calling in via a platform called UnityPhone, and pressing buttons on their phones that correspond to what the CEO is suggesting at the moment. The team that collaborates the best will win….

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Categories: Games / Portfolio / Programmer

Soul of Movement

2011-10-012014-03-17

October 2011 An interactive audiovisual dance experience using Kinect. My roles: Programmer, co-designer Interactive experience created for Building Virtual Worlds Fall 2011, Round 2. Developed in Unity3D. Produced at the Entertainment Technology Center at Carnegie Mellon University. Development time: 2 weeks. UPDATE: Selected for the Fall 2011 BVW Show! See it here! Created by Team 11:…

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Categories: Games / Portfolio / Programmer

Tightrope Thrills

2011-09-012014-03-17

September 2011 A teddy-bear rescue on the high wire. Utilizes motion tracking and head-mounted display technology. My roles: Programmer, voice talent, co-designer Interactive experience created for Building Virtual Worlds Fall 2011, Round 1. Developed in Unity3D. Produced at the Entertainment Technology Center at Carnegie Mellon University. Development time: 2 weeks. Controls: Move your head to…

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Categories: Games / Portfolio / Programmer

Frog Secret Agent

2011-09-012014-03-17

September 2011 Maze game themed around a song. Built in Unity3D. My roles: Designer, programmer, texture artist. A simple demo game created for round zero of Building Virtual Worlds 2011. Developed in Unity3D (Acutally my first Unity3D experience). Made at the Enterainment Technology Center at Carnegie Mellon University. Development time: 1 week. Controls: Arrow keys…

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Categories: Games / Portfolio / Programmer

Reflection: Crawford’s Art of Computer Game Design

2011-08-112014-03-17

I’ve just finished The Art of Computer Game Design by Chris Crawford (1984) – the Kindle edition with chapter endnotes added this year. This was a pleasantly focused little book.

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Categories: Books / Games / Programmer
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Work

  • ZSH git prompt workaround

    1 year ago
  • Back to School with Discord’s Whiteboard

    2 years ago
  • Discord Activities are on Mobile

    2 years ago
  • Good Enough Golfers update

    3 years ago
  • Leaving Code.org

    5 years ago

Play

  • Altered: Trial By Frost Prerelease

    4 months ago
  • Marginalia 2023-12-31

    1 year ago
  • IFComp 29 is open

    2 years ago
  • Discord Activities are on Mobile

    2 years ago
  • Esther’s: IFDB Awards

    2 years ago
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