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Richard Garfield: “The Design Evolution of Magic: The Gathering”

2012-02-272014-03-17

Reflection on an article by Richard Garfield: “The Design Evolution of Magic: The Gathering”

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Categories: Blog / Games

My First GM Experience

2012-02-262014-03-16

Yesterday, I ran my first tabletop RPG. My only previous experience with tabletop storygames was one abstract GM-less game (like Polaris) that was fun, but nontraditional. Now in my game design class I’ve been assigned to create and run an adventure module using light, D&Dish rules. The goal is to tell a strong interactive story…

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Categories: Game Designer / Games / Portfolio

Greg Costikyan: “Randomness: Blight or Bane?”

2012-02-202014-03-17

Reflection on an article by Greg Costikyan: “Randomness: Blight or Bane?”

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Categories: Blog / Games

Arnold Hendrick: “Hiring Game Designers”

2012-02-162014-03-17

This is the first of a series of reflections and responses to articles on game design. They are recommended for my Game Design course. The first article is by Arnold Hendrick: “Hiring Game Designers”

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Categories: Blog / Games

There and Back Again

2012-01-242014-03-16

I’m taking Mr. Jesse Schell‘s Game Design(ed) class this semester. As our first assignment, we were tasked with creating an improved version of Hopscotch. Here is my version. “There and Back Again: A Hopscotch Tale” is a cooperative hopscotch game themed around Lord of the Rings. It is designed for nine players, but has handicap…

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Categories: Game Designer / Games / Portfolio
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Work

  • ZSH git prompt workaround

    2 years ago
  • Back to School with Discord’s Whiteboard

    3 years ago
  • Discord Activities are on Mobile

    3 years ago
  • Good Enough Golfers update

    4 years ago
  • Leaving Code.org

    6 years ago

Play

  • Altered: Trial By Frost Prerelease

    1 year ago
  • Marginalia 2023-12-31

    2 years ago
  • IFComp 29 is open

    2 years ago
  • Discord Activities are on Mobile

    3 years ago
  • Esther’s: IFDB Awards

    3 years ago
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