Reflection on an article by Richard Garfield: “The Design Evolution of Magic: The Gathering”
Read moreMy First GM Experience
Yesterday, I ran my first tabletop RPG. My only previous experience with tabletop storygames was one abstract GM-less game (like Polaris) that was fun, but nontraditional. Now in my game design class I’ve been assigned to create and run an adventure module using light, D&Dish rules. The goal is to tell a strong interactive story…
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Categories: Game Designer / Games / Portfolio
Greg Costikyan: “Randomness: Blight or Bane?”
Arnold Hendrick: “Hiring Game Designers”
There and Back Again
I’m taking Mr. Jesse Schell‘s Game Design(ed) class this semester. As our first assignment, we were tasked with creating an improved version of Hopscotch. Here is my version. “There and Back Again: A Hopscotch Tale” is a cooperative hopscotch game themed around Lord of the Rings. It is designed for nine players, but has handicap…
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Categories: Game Designer / Games / Portfolio