A “down the rabbit hole” tabletop adventure for three players. Created for my game design course – My first experience creating, playing or running a tabletop RPG.
A print-and-play race to build the pyramids! My second dice game, created for my game design course.
Reflection on an article by Dave Grossman: “A Journey Across the Main Stream: Games for My Mother-in-Law”
A parlor-style dice game for two to four players. Created for my game design course.
Reflection on an article by Richard Garfield: “The Design Evolution of Magic: The Gathering”