The Phantom of the Opera by Gaston Leroux (1910) was an interesting experience. Having seen Weber’s show on Broadway and the 2004 film I had a loose idea of what I was getting into, but my wife warned me that the book would be very different. It was an interesting read, even if it hasn’t…
Read moreTop Boss Fights
Across two articles on 1UP.com they detail fifty of the coolest bosses in all of gaming. How many have I beaten? Let’s see… Ganon, The Legend of Zelda: The Wind Waker Jecht, Final Fantasy X Bowser, Super Mario Galaxy Mother Brain, Super Metroid Ridley, Super Metroid Psycho Mantis, Metal Gear Solid Mecha Sonic/Robotnik, Sonic the…
Read moreDesigning a Player-Created Game
As mentioned in a previous post, I would like to design a game that’s played using blank index cards and pens (and maybe other convenient implements). I love games like Mao and 1000 Blank White Cards that are wildly unique every time because the players create the content and build the rules as they play.
Read moreThe Gamer Resource
Game designer Jane McGonigal (of World Without Oil and Superstruct) explains how online gaming will change the world at TED2010. She describes four skills that we develop by playing games: Urgent Optimism: Gamers believe that success is possible and we can and should act immediately. Social Fabric: Gamers build strong social connections because playing games…
Read moreNo-Prep Games
My last post was targeted at a pretty narrow crowd… here’s one about games that more of you will enjoy. It’s always nice to know a few games that require little or no preparation and easily acquirable parts. Unfortunately, for most of us the first games that come to mind are childhood diversions that we’re…
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