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Bradley C. Buchanan

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Games as Rhetoric

2013-04-162014-03-17

I finally got around to reading this post on Raph Koster’s blog. It’s powerful, thoughtful, and emotional. I’m not sure I have anything to add yet, but I wanted to refer people to his post because it captures a lot about the current independent games scene that I hadn’t recognized or put into words yet….

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Categories: Game Designer

Torch

2012-12-112014-03-17

August-December 2012 A dungeon exploration for smart TV and Android phones.

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Categories: Portfolio / Producer / Programmer

Pumpkins 2012

2012-10-192014-03-17

Pumpkin carving with my wife and brother-in-law again this year! That’s my triforce on the left, Alleson’s tree on the right and our brother’s ghost in the middle. I feel like my carving quality is up a notch this year, but I’m still fond of my 2010 work.

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Categories: Blog

Crossing Paths with C-3PO

2012-09-062014-03-17

I love my school. I’ve had the pleasant occasion of meeting Anthony Daniels again! And this time I was asked to write a short report on our time with him. Photo by JD Hancock on Flickr. Used under Creative Commons Attribution license.

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Categories: Blog

The Collected Lessons of ETC Spring 2012

2012-08-132014-03-17

In preparation for a new project this Fall, I have been reading through the ETC project postmortems from Spring 2012 and looking for common themes that I can implement into my next effort to make it successful. This is my own summary lens on 14 postmortems. I believe the postmortems are internal to ETC so…

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Categories: Blog
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Work

  • ZSH git prompt workaround

    1 year ago
  • Back to School with Discord’s Whiteboard

    2 years ago
  • Discord Activities are on Mobile

    2 years ago
  • Good Enough Golfers update

    3 years ago
  • Leaving Code.org

    5 years ago

Play

  • Altered: Trial By Frost Prerelease

    5 months ago
  • Marginalia 2023-12-31

    1 year ago
  • IFComp 29 is open

    2 years ago
  • Discord Activities are on Mobile

    2 years ago
  • Esther’s: IFDB Awards

    2 years ago
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