Commonplace

Differences

This shows you the differences between two versions of the page.

Link to this comparison view

Next revision
Previous revision
games:ufo_50 [2024/10/17 14:45] – created bradgames:ufo_50 [2025/12/13 14:05] (current) brad
Line 1: Line 1:
 ====== UFO 50 ====== ====== UFO 50 ======
  
-Have started playing a few of these titles, but also bounced pretty hard off some of them - I don't find all of these retro in a good way!+(October 2024) Have started playing a few of these titles, but also bounced pretty hard off some of them - I don't find all of these retro in a good way!  Stuff I played in this initial push and didn't immediately bounce off of:
  
-{{tag>videogame played "played in 2024" "played on PC"}}+  * Bug Hunter: This seems fun, very [[Into The Breach]] 
 +  * Devilition: I like this as a puzzle game, the rules were pretty easy to figure out but challenge quickly escalates. No trophy but I made it to the last level. 
 +  * Block Koala: This seems boring but very doable. 
 +  * Camouflage: Trophied! I liked this immediately, and played all the way to the ending. 
 +  * Campanella: Very challenging, but very responsive. 
 +  * Warptank: Played through a few levels, more thinky than I expected. 
 +  * Waldorf's Journey: This could be frustrating but I kind of got into it. 
 +  * Porgy: I played quite a bit of this but hit a wall with the dark areas. 
 +  * Party House: Fun puzzle game, though feels smallish. 
 +  * Rock On! Island: Trophied! I got suuuuper into this action tower defense game. 
 +  * Night Manor: Trophied! I love that there's a point and click adventure in here. 
 + 
 +(December 2025) I did end up playing a few of these a bunch after writing the above, and this year I'm listening to "The Secret Lives of Games" podcast's year-of-UFO-50 series, and going back to play some of these more with spoilers and additional context.  Games I'm playing more of this time around: 
 + 
 +  * Barbuta; Far enough to see some of the game's depth, no trophy yet. 
 +  * Ninpek: Bounced off this again. 
 +  * Paint Chase: Played to the last level but no trophy yet 
 +  * Magic Garden: Trophied! I //really// like this after getting more familiar with the core mechanic. 
 +  * Mortol: Bounced off this again - something about the feel is just bad. 
 +  * Velgress: Played just a tiny bit more, don't feel like I've unlocked this yet. Need to play with a gamepad and learn it a little at a time. 
 +  * Devilition: Played some more, still enjoy this quite a bit. I wish there was an Android version of this game, and would be tempted to make one myself. 
 +  * Kick Club: Eh, fine - didn't spend enough time to build necessary skill. 
 +  * Mooncat: Trophied! Beyond the weird control gimmick, there's some nice puzzle-platformer design here. 
 + 
 +{{tag>videogame played "played in 2024" "played in 2025" "played on PC"}}