{"id":637,"date":"2010-10-13T21:17:53","date_gmt":"2010-10-14T04:17:53","guid":{"rendered":"http:\/\/islemaster.wordpress.com\/?p=637"},"modified":"2010-10-13T21:17:53","modified_gmt":"2010-10-14T04:17:53","slug":"ifcomp-2010-divis-mortis","status":"publish","type":"post","link":"https:\/\/www.bradleycbuchanan.com\/b\/ifcomp-2010-divis-mortis\/","title":{"rendered":"IFComp 2010: Divis Mortis"},"content":{"rendered":"<p><a href=\"http:\/\/www.flickr.com\/photos\/pagedooley\/3823292526\/\" title=\"Zombie by kevindooley, on Flickr\"><img loading=\"lazy\" decoding=\"async\" src=\"http:\/\/farm4.static.flickr.com\/3564\/3823292526_fdd3c5c261_m.jpg\" width=\"240\" height=\"240\" alt=\"Zombie\" class=\"alignright\" \/><\/a><\/p>\n<p>&#8220;Divis Mortis&#8221; by Lynnea Dally<\/p>\n<p><em>The infection has spread. They are coming.<\/em><\/p>\n<p>Tut tut, looks like zombies.  I&#8217;m not expecting too much, but then Glulx games are usually more ambitious that your typical z-code entry, so I could be wrong.  Let&#8217;s find out.  Spoilers await: <!--more--><\/p>\n<p>Yes, it&#8217;s zombies.  Zombies in a hospital.  I awake in a radiation chamber with a terrible hunger, and immediately wonder if I&#8217;m a zombie myself.  Apparently I am not.  In my first attempt I get my hands on flashlights I can&#8217;t open, food I won&#8217;t eat, medicine I won&#8217;t take and a gun with no bullets before being eaten by the first solitary undead I stumble across.  Maybe should have been titled <a href=\"http:\/\/kayin.pyoko.org\/iwbtg\/\">&#8220;I Wanna Be The Zombie?&#8221;<\/a><\/p>\n<p>On my second attempt I make it just slightly further (successfully barricading the doors) before starting to look for hints.  Pushing the exercise stairs three rooms to climb the barricade was a bit much.  And who can&#8217;t lift exercise steps anyway?  But really, this is a symptom of a larger problem in the game: It&#8217;s inconsistent in how it draws attention to important items.  Some rooms (like the Pharmacy) are empty and purposeless except as a place to write &#8220;Some pills are sitting on the counter.&#8221;  Others (like the weight room) nonchalantly mention key items (exercise steps, rope) in-line with scenery, and even seem to imply that there is nothing useful in the room.  This isn&#8217;t helped by the sometimes lacking synonyms or verbs.  I mean, to give you my experience I just need to provide anecdotes:<\/p>\n<blockquote><p>\n&gt; open can<br \/>\nYou remove the lid, salivating at the prospect of food.<\/p>\n<p>&gt; eat food<br \/>\nYou can\u2019t see any such thing.<\/p>\n<p>&gt; eat peas<br \/>\nYou scarf the vegetables down, eager to&#8230;\n<\/p><\/blockquote>\n<p>And a simple case that could have been handled with an instead rule:<\/p>\n<blockquote><p>\n&gt; take pills<br \/>\nYou already have those.<\/p>\n<p>&gt; eat pills<br \/>\nYou pop the recommended dosage of pills into your mouth.\n<\/p><\/blockquote>\n<p>It took me forever to find the scissors to open the flashlight and lamp.  I thought, &#8220;surely there must be some other way to open this stupid plastic packaging.&#8221;<\/p>\n<blockquote><p>\n&gt; unwrap flashlight with gun<br \/>\n(the flashlight (wrapped) with the handgun (loaded))<br \/>\nThat doesn\u2019t seem to be something you can unlock.<\/p>\n<p>&gt; shoot flashlight<br \/>\n(the flashlight (wrapped))<br \/>\nYou aim and fire.  You have 2 bullets left.<\/p>\n<p>&gt; open flashlight<br \/>\n(the flashlight (wrapped))<br \/>\nYou rip at the plastic crap, but you never could do it with your bare hands.  You need a sharp object.\n<\/p><\/blockquote>\n<p>When I finally did get the lamp open and I wished to drop it down the stairs I thought of a great puzzle solution.  I would turn the lamp on, stick it back in its stupid indestructible packaging, and drop it.  The light would shine through the clear plastic.  But no:<\/p>\n<blockquote><p>\n&gt; put lamp in lamp crap<br \/>\n(the electric lamp in plastic lamp crap)<br \/>\nThat can\u2019t contain things.\n<\/p><\/blockquote>\n<p>And finally getting downstairs, I&#8217;m unable to open the electric panel because I have no screwdriver.  Hints? &#8220;You must get past the car zombie.&#8221;  What?  I&#8217;ve searched this place high and low, and found no so-called car zombie.  There&#8217;s no garage either.  The description of the panel says something like &#8220;if only you had a quarter or a screwdriver.&#8221;  Too bad I can&#8217;t pick up the coins mentioned in the same drawer where I finally found the scissors.  In the end, I read every hint and scoured every room, and was unable find a car zombie or screwdriver so I could not finish the game.  The writing&#8217;s nothing to write home about, the puzzles feel a bit unfair (and there are some missed opportunities for very good alternate solutions) and I may have found a showstopper bug.<\/p>\n<p>This is making me re-evaluate some of my other grades.  Since I didn&#8217;t really like it, and it&#8217;s badly in need of testing and possibly broken&#8230;<\/p>\n<p><b>Verdict: C-<\/b><\/p>\n","protected":false},"excerpt":{"rendered":"<p>&#8220;Divis Mortis&#8221; by Lynnea Dally The infection has spread. They are coming. Tut tut, looks like zombies. I&#8217;m not expecting too much, but then Glulx games are usually more ambitious that your typical z-code entry, so I could be wrong. Let&#8217;s find out. Spoilers await:<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[],"tags":[26,384],"class_list":["post-637","post","type-post","status-publish","format-standard","hentry","tag-ifcomp-2010","tag-zombies"],"_links":{"self":[{"href":"https:\/\/www.bradleycbuchanan.com\/b\/wp-json\/wp\/v2\/posts\/637","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.bradleycbuchanan.com\/b\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.bradleycbuchanan.com\/b\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.bradleycbuchanan.com\/b\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/www.bradleycbuchanan.com\/b\/wp-json\/wp\/v2\/comments?post=637"}],"version-history":[{"count":0,"href":"https:\/\/www.bradleycbuchanan.com\/b\/wp-json\/wp\/v2\/posts\/637\/revisions"}],"wp:attachment":[{"href":"https:\/\/www.bradleycbuchanan.com\/b\/wp-json\/wp\/v2\/media?parent=637"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.bradleycbuchanan.com\/b\/wp-json\/wp\/v2\/categories?post=637"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.bradleycbuchanan.com\/b\/wp-json\/wp\/v2\/tags?post=637"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}